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Players also expressed displeasure with the absurdly high cost to unlock heroes because of the apparent length of time it would take to acquire the needed Credits. They criticized the prevalence of loot boxes in the game that was not apparent in the beta, and especially criticized how loot boxes were closely tied to multiplayer progression.
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On November 9, some players who were subscribed to EA Access began to complain about the game's progression system after being able to play the full game early. In the beta, players had the opportunity to play Galactic Assault on Naboo, the new mode Strike on Takodana, as well as get a glimpse on the new Star Card system. The beta was downloadable on the 6th of October and was originally intended to end on the 9th of October, but due to the large number of people participating in the beta and providing feedback, EA extended the end date to the 11th of October.
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On the 5th of October, it was announced that players on PC, Xbox, and PS4 would have the chance to test out the game in Star Wars Battlefront II's official open beta.
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The new content, which would include heroes Finn and Captain Phasma and a new planet, was to accompany the release of the new movie The Last Jedi. It was also confirmed that post-release content would be free, starting with the The Last Jedi Season. Mark Webster, executive producer of Battlefront II, announced on April 15, 2017, at Star Wars Celebration in Orlando, Florida, that the worldwide release of the game would be November 17, 2017, with those who pre-order getting the game three days early, and those with EA Access on November 9.Īt EA Play 2017, the first multiplayer gameplay trailer for the game was unveiled, along with a livestream featuring the new mode Galactic Assault on the new planet Naboo. In regards to what would replace the Season Pass, Diemer stated that DICE would have "something different in mind that would allow to play longer." This was later revealed to be post-launch content seasons, where all players would get access to new DLCs for free. Shortly after the reveal, Bernd Diemer, Creative Director of Battlefront II, suggested that the game may not feature a Season Pass, sighting a desire to keep the community whole.
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The first trailer was shown at the event, giving glimpses of the Imperial-focused campaign and multiplayer battles across different eras ( Clone Wars, Galactic Civil War, and First Order–Resistance war) as well as space and air battles, confirming that all three Star Wars trilogies would be playable in both ground and space.
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Star Wars Battlefront II was officially announced at Star Wars Celebration in April 2017. In January 2017, the EA Star Wars Twitter page revealed that the sequel to Battlefront was to have more locations, heroes, eras, vehicles, and an all-new singleplayer campaign, easily amounting to more than triple the content from the original game. The game was announced to feature content from "the new movies" with "bigger and better worlds."
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The sequel to EA DICE's reboot of the Star Wars: Battlefront series was announced during an earnings call by EA's CFO, Blake Jorgensen, in May 2016. 1.3.5 The Rise of Skywalker, Age of Rebellion content, and end of support (December 2019–May 2020).1.3.4 Clone Wars content (October 2018–September 2019).1.3.3 The Han Solo Season (May–June 2018).1.3.2 Progression system overhaul (March 2018).1.3.1 The Last Jedi Season (December 2017–January 2018).Normally, all customization content would have to be unlocked by earning Credits in-game or optionally purchasing Crystals. The edition instantly unlocks all of the game's customization content, excluding a select few cosmetics tied to milestones or pre-order bonuses.
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New content was regularly added to the game in monthly game updates until April 2020, when it was announced that the live-service team at DICE, which was responsible for supporting Battlefront II, was moving on from the game.Ī permanent digital edition of the game, titled Star Wars Battlefront II: Celebration Edition, was released on December 5, 2019. The sequel to the 2015 video game Star Wars Battlefront, Battlefront II was released worldwide on November 17, 2017. Star Wars Battlefront II is a first- and third-person 2017 action-shooter video game published by Electronic Arts and developed by EA DICE, Motive Studios, and Criterion Games that features content from the prequel, original, and sequel trilogy eras from the Star Wars universe. " Fight for the galaxy in multiplayer battles across all eras." - Reveal trailer